Is Fallout 3 going to feel like playing post-apocalyptic Oblivion?
October 31st 2008 04:15
It's what gamers were wary of - that Bethesda, game studio that won the rights to make the third chapter of the well-loved Fallout series, would end up making a game that felt and played similar to Oblivion.
I loved Fallout 1 and 2, especially for the fantastic landscape... though the graphics were primitive, I don't think any other game has succeeded in capturing the sense of living in a complete breathing world.
Even though the NPCs didn't move around and have lives, the dialogue and the backgrounds made for a perfectly formed environment. Picking up bottles of hooch and strange drugs seemed normal in a world left to its own nuclear winter.
The Fallout games also used this brilliant 50s throwback in all the burned out equipment, with monopoly style cartoon characters and preppy sounding narrators. It was a world of black comedy, of originality, but most of all, a game of wondrous discovery. Once you get your first automatic weapon, you feel like the King.
Then, as you're razed by the Brotherhood of Steel, you realize just how much you have to go.
On Saved By a Towel, a gamer gets a build of Fallout 3, plays it for 15 hours and reports that it feels a LOT like Oblivion.
I have to admit that even playing Oblivion felt a little dull... it's surprising, considering that Morrowind was so much more painful to play, walking everywhere because your character was out of shape.
With the fast travel system in Oblivion, nothing felt unique anymore... and I worry that Bethesda would make this mistake with Fallout 3. The original Fallout games had very similar looking environments for towns and areas, but each place felt different -really different, though the attitudes of the people in the town, and the unique buildings.
Can Fallout 3 replicate that feeling? The trailer looks fantastic, like it would be everything that we'd expect.
Will this meet the mark for Fallout fans, though?
*this image is from Wired Blog
I loved Fallout 1 and 2, especially for the fantastic landscape... though the graphics were primitive, I don't think any other game has succeeded in capturing the sense of living in a complete breathing world.
Even though the NPCs didn't move around and have lives, the dialogue and the backgrounds made for a perfectly formed environment. Picking up bottles of hooch and strange drugs seemed normal in a world left to its own nuclear winter.
The Fallout games also used this brilliant 50s throwback in all the burned out equipment, with monopoly style cartoon characters and preppy sounding narrators. It was a world of black comedy, of originality, but most of all, a game of wondrous discovery. Once you get your first automatic weapon, you feel like the King.
Then, as you're razed by the Brotherhood of Steel, you realize just how much you have to go.
On Saved By a Towel, a gamer gets a build of Fallout 3, plays it for 15 hours and reports that it feels a LOT like Oblivion.
"But that’s where the uniqueness ends, and even the uniqueness that is there is constantly tainted for anyone who has played Oblivion for any long stretch of time. Running around the landscape is just the same, it just looks different."
I have to admit that even playing Oblivion felt a little dull... it's surprising, considering that Morrowind was so much more painful to play, walking everywhere because your character was out of shape.
With the fast travel system in Oblivion, nothing felt unique anymore... and I worry that Bethesda would make this mistake with Fallout 3. The original Fallout games had very similar looking environments for towns and areas, but each place felt different -really different, though the attitudes of the people in the town, and the unique buildings.
Can Fallout 3 replicate that feeling? The trailer looks fantastic, like it would be everything that we'd expect.
Will this meet the mark for Fallout fans, though?
*this image is from Wired Blog
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Comment by Dean Longmore
If that isn't what Fallout fans are looking for, well bad luck, Bethesda are a company looking to make money, and the Elder Scrolls fanbase is far larger than the fallout one.