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Video Games - February 2007



EA Games continues this classic string of snowboarding games with a new title on the Wii named SSX Blur which hits the console next month. There are the ups and downs of this title, with the ‘ups’ in my view running strong and in the right direction to make a good mark on the Wii when this title is released. As with any other Wii title, the controlling scheme in place in SSX Blur gives the game an edge, instead of leaving gamers with another cliché snowboarding title.


On the ‘ups’, the player can use the nun-chuck and remote to move their snowboarder from left to right and tilt them in different directions while zipping around the track. Moreover, if the player isn’t satisfied with the sensitivity of the controller, then this can also be adjusted in game which will make a lot less annoyance for players still getting used to the whole motion sensor gameplay environment of the Wii.

On the ‘downs’, the graphics and overall presentation of the game is still very reminiscent of the previous titles on the Gamecube and PS2. This certainly relates to the graphical weakness of the Wii compared to the other new-gen consoles, but at the end of the day this game will really feel like a PS2 title of SSX with motion sensor controls as the only addition. However, previous levels from the SSX titles will also reappear in this game, along with a large selection of characters to choose from.


Overall this is a fun game and will be even more so with the Wii controllers. Multiplayer modes are also present, which will make a blast when a group of friends try to ‘out-do’ each other either in races or in tricks. I always love to film my friends playing with the Wii (especially boxing), as it truly is hilarious watching them wiggle around like worms infront of the television!

Pictures taken from Gamespot.



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Now this is surely an unusual yet captivating title which makes heavy use of the PS3 controller’s Sixaxis mechanism and shows the glorious graphics that can be produced on the powerhouse console produced by Sony.

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Mercury Meltdown onto the Wii

February 19th 2007 13:01


Ignition Entertainment released an interesting yet addictive title on the PSP a while back, which was essentially a puzzler title which was simple yet enjoyable. This puzzler saw players control a blob or multiple blobs on a map with the aim of moving the particles from one end to the other (avoiding any obsticles that stand in the way). More so, the blobs looked and moved like real-life mercury would, which is the genius of this title.

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I wrote up a blog on Virtua Tennis 3 ages ago, and finally next month we will see this highly anticipated tennis title heading to the PS3 (along with the Xbox 360, PC and PSP). Note I did not mention Nintendo’s Wii, but days are still early. On the point of the Wii, the PS3 version of the game will make use of Sixaxis controls which significantly add a new dimension to the game.

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Burnout Dominator…burnt out?

February 14th 2007 09:57


The Burnout titles have come a long way since being released some 6 years ago…but I still feel that Electronic Arts – the developer of the series, hasn’t done many spectacular changes to keep me interested to this point. For people who have never played the Burnout series, then get off your backside and at least give it a go. Burnout Dominator is actually the next installment in the series, but on the PSP and PS2 and set for release on March the 6th this year for the PSP.

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The Warriors makes their way to the PSP

February 7th 2007 12:55


Rockstar, the games company famous for the successful GTA series, released The Warriors on the PS2 and Xbox just over a year ago, and next month are planning to re-release another successful hit: The Warriors. The Warriors was released on the PS2 and Xbox just over a year ago and although violent and filled with highly adult themes, it proved to be an excellent title based on a film.

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Looking at this title reminds me heavily of the poorly created Dragonball Z titles which came out a long time ago on the Mega Drive and SNES. Washed down graphics with too much emphasis on ‘super’ moves was a flaw I thought in the DBZ games and D3, the creator of the new Naruto Ninja Council 3, seems to have repeated this mistake…or from what I can see.

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DDR: Hands and Feet entwine on the Wii!

February 4th 2007 09:19


Konami is pushing ranks with their new title for the Nintendo Wii, and this time the Dance Dance Revolution franchise continues with the use of the Wii’s hand held controllers. Imagine stamping your feet and moving your arms in coordination to beats and rhythms on the screen, which can now be done in your own living room and against 3 other friends.

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Multiplayer bliss: GRAW 2

February 3rd 2007 05:28


Ghost Recon fans rejoice as Ghost Recon Advanced Warfighter 2 heads to the PS3, PC and PSP this March in what looks to be an excellent well rounded and realistic shooter. Put aside the single player mode, the multiplayer and co-op modes like quite fantastic. Players will be able to challenge each other in a variety of modes.

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